Sentient Blade
Crisis Atmosphere Coalition of the Unfortunate
1796
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Posted - 2017.02.01 16:00:50 -
[1] - Quote
TL;DR:
* Fewer, more powerful bubbles. Potential sov bonuses.
* No or severely restricted interdiction nullification on combat ships.
* People need a means of travelling quickly and unencumbered in non-combat ships.
Semi-permanent area-of-effect warp inhibitors (bubbles) should be part of "owning your space".
I mean, the stargate you presumably have some control of by it being in your space just decided it was going to bring in an entire hostile fleet, so having some bubbles is not a big ask.
However, massive bubble camps with 30 on each gate is not my idea of fun. I'd much rather see a one or two specialist T2 bubbles, potentially in the region of 100m - 200m ISK, that are capable of enveloping a whole stargate out to say 50km, with the requirements that they MUST to be anchored within a certain range of a celestial (station, citadel, stargate) and no other bubbles can be anchored near them. Then make normal bubbles either decay after 6 hours, or don't let them be dropped near those sites at all.
This would take it from a situation where we would have 40 bubbles on a gate, to maybe 2 semi-permanent bubbles on a gate. Make them reinforcable, but turn off their interdiction effects when RF'd, just like standard deployables.
Give a bonus to range based on sov, maybe.
Regarding interdiction nullification:
Getting from point A to B in a dictor-nullified ceptor is extremely helpful. Travelling is among the most tedious parts of EVE, so doing it as quickly as possible, with as little interruption as possible, is a quality of life thing for me.
However, should combat ships (those able to fit cynos / tackle) be able to do it?
I think not. It's too overpowered. It has its place, but right now it's a bad ecosystem, Interdiction nullification and offensive action should be mutually exclusive in all but very specialist ships. I DO think there should be a cheaper, mass producible ship akin to ceptors that allow people to travel between two points quickly (Player-built luxury yachts) but they shouldn't be able to tackle you or light a cyno once they're there.
I suppose a "traditional" solution would be to move dictor nullification to a module with a 1 or 2 minute cycle that grants the dictor nullification trait, but also knocks out ewar, cynos and DPS.
Dictor nullified blockade runners? Yes please! Logistics is hell, and doing it is often thankless. Anything to make it a bit easier for the run-of-the-mill player who can't afford 8 billion isk for a personal jump freighter is a good thing and encourages a bit of self-dependency.
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